starmodern.blogg.se

Sono hanabira ni kuchizuke o cg
Sono hanabira ni kuchizuke o cg







sono hanabira ni kuchizuke o cg

Their district holds an annual competition involving all ice cream stores, which MinMin always wins. While staying there, he finds out that the father of the Orifushi household has died, and that Natsumi inherited their ice cream business, MinMin. He goes to stay with a relative, where he meets the sexy sisters Natsumi, Akina, and Mafuyu Orifushi, who he immediately finds himself attracted to. Haruomi Shiki's peaceful life on a small island was shattered when a volcano erupted and destroyed his home. (Source: Taken from a review by Moroboshi Yuumei) The story thus focuses on Tomoya's role as a psuedo-consultant while getting to know the four heroines of the story as the player is given an interesting look at the world of eroge development. After some nudging from the president of Flower's parent company and some soul searching of his own, our protagonist takes it upon himself to save Flower by teaching the four girls on staff the ins and outs of what makes an eroge good. Tomoya's glee at being part of the eroge industry is short-lived, as he soon learns that Flower is on the chopping block due to their first title being a massive failure.Īfter playing through Flower's first title, Tomoya realizes that his co-workers don't know anything about eroge, lacking the insight and understanding needed to make a good game. Tomoya's luck takes a turn for the better when he sees a help wanted ad for the local studio Flower, and after a meeting with the company president (who to his surprise looks like an elementary school kid), manages to get a job as administrator of the company's website. Still, his dream is to get a job at an eroge studio in hopes of creating what he loves, eroge. While he really likes eroge, he can't draw, isn't much of a writer or composer, and doesn't know much about business. Mochizuki Tomoya is a guy that lives on his own with only a day job at a convenience store keeping him afloat. Torn apart, Minase finally realizes his mistakes and that he must reverse them in time if he ever hopes for him and Imari to come together. Fully swallowed by the unshackled darkness, everyone he knows becomes a victim, including his childhood friend Kurumi Imari. What was at first a simple stroke of curiosity becomes much larger and harder to control. The resulting intercourse leaves the student body very vocal, and Minase's acts do not go unnoticed. Twelve years later, high school student Taki Minase, while inspecting the place where the incident took place, uncloaks the secret plastered in blood-a book of magic called "Black Bible." Trying his luck with its love curses, he soon finds out the magic proves real and easily penetrates the hearts and bodies of his fellow classmates.

sono hanabira ni kuchizuke o cg

Sealed and willfully forgotten, the resulting evil of that day remained chained in the school's basement.

sono hanabira ni kuchizuke o cg

In a certain school, there was once a fun club centered around magic but had turned into murder and a lust for power. Left with no other option, the terrified captives concede, and thus begins the sadistic game that will awaken their carnal desires through pain-and pleasure.Įvery school has secrets, but few leave a stain that won't wash out. "Withdrawal from the game will result in death," announces the mysterious voice as the chair electrocutes her to death. When the lights come back on, Miyakou is strapped to an electric chair. Refusing to acknowledge the situation, Miyakou vehemently denies her participation. Only after he does this for five rounds will the group be promised freedom to the outside world. While exploring his whereabouts, he notices six familiar girls huddled around a large monitor-his childhood friend Kanae Hokari, the class president Miyakou Ando, his English teacher Natsuki Aoi, his junior Rika Makiba, and his classmates Rinne Byakuya and Nemu Manaka.Īs they attempt to make sense of their current situation, a voice suddenly declares through the monitor, "The game will now begin." The rules of the game are simple yet brutal assigned as the "unlocker," Keisuke must select one of the girls as his "keyhole" and violate her in a specific manner. Keisuke Takatou wakes up in a featureless white room, unaware of how and when he arrived.









Sono hanabira ni kuchizuke o cg